ARM

From IKwiki


The measure of a model's ability to absorb damage.

Base ARM

9

  • Gobber

10

  • Unarmored Human

11

  • Very Lightly Armored Human

12

  • Lightly Armored Warrior
  • Average Thrall
  • Average Satyxis

13

  • Armored Human

14

  • Heavily Armored Human
  • Basic Warcaster Armor
  • Bonejack

15

  • Very Heavily Armored Human
  • Armored Ogrun
  • Armored Trollkin
  • Unarmored Troll

16

  • Superheavy Armor
  • Cygnar Light Warjack

17

  • Protectorate Light Warjack
  • Helljack

18

  • Cygnaran Heavy Warjack
  • Dire Troll

19

  • Protectorate Heavy Warjack
  • Rhulic Heavy Warjack

20

  • Khador Heavy Warjack

ARM bonuses

+0

  • No Armor

+1

  • Leather
  • Shield
  • Holy Wards
  • Warcaster Powerfield

+2

  • Studded Leather
  • Chain

+3

  • Chain Plate

+4

  • Mechanikal Armor

+5

  • Full Plate
  • Cataphract Armor

+6

  • Man-o-War Armor
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