Leatherskin Jackboots
From IKwiki
| Captain | CMD 8 | ||||
| SPD | STR | MAT | RAT | DEF | ARM |
| 5 | 6 | 7 | 4 | 13 | 14 |
| Jackboot | CMD 6 | ||||
| SPD | STR | MAT | RAT | DEF | ARM |
| 5 | 6 | 6 | 4 | 13 | 14 |
| Loncharn | |||||
| M | Special | POW | P+S | ||
| Double Weap | 3 | 9 | |||
| Leader and 5 troops | 52 | ||||
| Up to 4 additional troops | 8ea | ||||
| Field Allowance | 2 | ||||
| Victory Points | 2 | ||||
| Base Size: Small | |||||
Description
JACKBOOTS, LEATHERSKIN IRREGULARS MERCENARY UNIT
Special Rules
CAPTAIN
- Leader
UNIT
- Combined Melee Attack - Instead of making melee attacks separately, two or more members of this unit may combine their attacks against the same target. In order to participate in a combined melee attack, a member of this unit must be able to declare a melee attack against the intended target. The member of the unit with the highest MAT in the group makes one melee attack roll for the group and gains +1 to the attack and damage roll for each member of the unit, including itself, participating in the attack.
LONCHARN
- Mixed Double Weapon- After making an initial attack with this weapon or performing a combined melee attack with this weapon during your activation you may immediately make another melee attack targeting a model within normal melee range.
- Reach - 2" melee range.
Concept Notes
Uses the Loncharn, from the IK Character guide.
Playtesting Notes
Nothing Yet
