Madrak Doomchaser
From IKwiki
| Fury5 | CMD 9 | ||||
| SPD | STR | MAT | RAT | DEF | ARM |
| 6 | 8 | 8 | 6 | 14 | 17 |
| World-Ender | |||||
| M | Special | POW | P+S | ||
| Critical Slay | 8 | 16 | |||
| Thrown Axe | |||||
| R | RNG | ROF | AOE | POW | |
| 10 | 1 | - | 8 | ||
| Madrak's Damage | 18 | ||||
| Point Cost | 89 | ||||
| Field Allowance | C | ||||
| Victory Points | 5 | ||||
| Base Size: Medium | |||||
Description
Madrak Ironhide, Chieftan of Turmoil and bringer of Doom
The terrible responsibility that Madrak Ironhide has taken upon himself has done more to transfer him into a solitary symbol for his people. With instruction and co-operation with his one time rival Hoarluk Doomshaper, Madrak has united every Kriel that has seen him fight in battle. The knowning forcoming of doom that came with the release of the Rathrok from its slumber has begun to unfold. With each passing battle Madrak and his connection with the weapon grew. As it sunk its thick edge into the hearts of man, beast and monster its power has begun taken deadly shape and it has become an incarnation of all it was said to be. The Worldender.
Now Rathrok glows red with terrible might the axe has reinvigored the aging Chieftan and restored his vitality. Madraks skill and mastery of the legacy weapon has increased and in battle all who touch its edge of ruined instantly by its power. When launched from his hand Madraks once precise control over this weapon has become tedious and it will hack and slay all victims nearby unwittingly. Combined with a powerful inner burst of Dhunias might all his warriors strike with unnerving prescion and stand firm in the face of deadly blows.
Since Madraks spurning by the Scarfel Elders Madrak has travelled with the mighty Borka Kegslayer and on his journeys south he has come to accept a single truth that the mighty war shaman had to say. With the World-enders power now fully unleashed Madrak can find no rest for his people until the ancient blade of Grimmr Horfang has tasted the blood of every single warrior responsible for the suffering of his people, be they dragon servant, warcaster or druid Rathroks thirst for vegence can only be quenched when it has ripped through there wards of protection and beheaded them in a gruesome deadly fatality.
Special Rules
Madrak
- Epic Warlock - Up to one epic warlock may be included for every 750 points in an army. Cannot be included in an army with Madrak Ironhide Chieftan of the Thornwood.
- Amulet of Survival - Enemy warbeasts targeting madrak with an attack must place an additonal fury point on themselves to boost attack or damage rolls.
- Scroll of Grindars Seclusion - May use the scroll at the begining of a enemy model/units activation. When used for the remainder of the turn madrak cannot be attacked or affected by spells, melee or ranged attacks made by the activated models.
- Tough
Thrown Axe
- Thown - Add STR to the POW of the attack.
- Slaughter Strike - On hit the axe rampages hacking and slicing at all those near the target. Place a 5" AOE centred directly over the target. Madrak may then make a melee attack against each model touched by the Template other than the model that was directly hit with Worldender. Attacks made by Slaughter strike are concidered melee attacks and ignore LOS and melee range of Madrak.
- Critical Slaying
- Wraith Bane
Worldender
- Critical Slaying - On a critical hit against target model roll an additional damage die. This attack ignores unspent focus on a target and cannot be transfered. If target model is destroyed by this attack Madrak may immediately place one fury point on himself.
- Wraith Bane
Feat
- Rush to Battle
While within Madrak and his kin now are in collision course with destiny. Racing headlong into battle only the courage of his people and the sorcerous power of the albino cheiftan can hold back the countless enemies arrayed against them.
While within Madraks control area friendly trollblood models gain +2 DEF and cannot be knocked down. Models/units currently in Madraks control area may charge during there activation without being forced or ordered and gain +2 on charge attack rolls.
Spells
| Spell | Cost | Range | POW | AOE | UP | OFF |
| Sledge | 3 | 10 | 14 | - | - | X |
| Target model damaged by Sledge suffers Stagger. A staggered model cannot make initial attacks. | ||||||
| Steamroller | 2 | 6 | - | - | - | - |
| Target friendly trollblood model/unit may move 1" and make an additional melee attack after destroying an enemy model with a melee attack. Completely resolve the effects of the attack before making new ones. | ||||||
| Ferocious Cry | 3 | SELF | - | - | - | X |
| Madrak and friendly trollblood models currently within 3" may make an additional melee attack this turn and roll an additional dice on mele e attack rolls. Madrak Ironhide rolls an additional die and makes an extra attack. | ||||||
Concept Notes
This is epic madrak. Not a brick herder anymore his epic version is designed to be pitted headlong against enemy armies and smash them apart. Lots of strategy and tricks from Ferocious cry and his new axe tricks. The improvement in his melee abilities now plant him firmly at the head of Trollblood melee beatstickage.
With much joy I can remove this creation from IKWIKI once the actual models stats become available in July. I am hungry with anticipation.
