Template:New Solo
From IKwiki
| Kerwyn Smirnakoff | CMD 8 | ||||
| SPD | STR | MAT | RAT | DEF | ARM |
| 6 | 5 | 7 | 6 | 15 | 16 |
| Scimitar | |||||
| M | Special | POW | P+S | ||
| 4 | 9 | ||||
| Scimitar | |||||
| M | Special | POW | P+S | ||
| 4 | 9 | ||||
| Solo's Damage | 10 | ||||
| Point Cost | |||||
| Field Allowance | C | ||||
| Victory Points | 1 | ||||
| Base Size: Small | |||||
Description
Kerwyn Smirnakoff,Circle Orboros Solo Spy
Born in a small Khadoran village near the Thornwood, Kerwyn had a normal childhood, until a rogue element of the Cynarian Rangers attacked and killed everyone in his village. He only escaped with the help of a sympathic ranger named Pendrake.
He was taken in by a family that worshipped Orboros. When Kerwyn was old enough he joined the ranks of the Wolves of Orboros. However he quickly realized that being a front line soilder was not to his liking. During his training he show attributes of a rogue and could talk anyone out of their last gold coin. A certain Portent, named Morvahna, had noticed his abilities and recuited Kerwyn to be a spy for the Circle.
Special Rules
SOLO
- Advance Deployment
- Diguise- On a skill roll of 8 or less, the opposing faction believes Kerwyn works for them and will not attack him, lasts one round.
- False Orders- (*action) As long as Kerwyn is using Diguise, he can issue orders to enemy units. Enemy units may have an opposing CMD check to ignore False Orders. Enemy units that fail their CMD check must follow the orders on its next activation. If the unit succeeds its CMD check then Diguise immediatily expires and it may attack Kerwyn normally. False Orders can not be given to units with a UA. False orders can only be given to enemy units within Kerwyn's CMD area.
- Evasion- If a model/unit attacks Kerwyn and fails to hit, Kerwyn may move 2", during this movement he is immune to freestrikes and may move through other models if there is room for his base.
Weapon
- Weaponmaster- Roll an additional die on damage rolls made with succussfull Scimintar attacks
- Rule- (*attack) Rule text.
- Backstab- If Kerwyn is completely in the back arc of a model he gains a +2 to his melee rolls againt that model, if the attack hits he rolls an additional die on his damage rolls
Concept Notes
The idea is to help pull units into Morvahna's Control area and supply her with more fury once they are killed.
